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Smilers Den Casual

Smilers Den

  • Date: 2024-08-02
  • Category: Casual
  • Views: 0
  • Version: 0.1
  • Language: English
  • Size: 140.7 MB

Download for Android

Smilers Den Screenshots

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Smilers Den Introduction

Smilers Den Smilers Den is a horror survival game where you photograph a night-only creature and avoid death over seven tense nights. Watch cameras, finish challenges, and unlock intimate encounters plus exciting mini-games.

Smilers Den

Smilers Den is a horror survival game that drops you into a back house where you must photograph the Smilers. These strange creatures only appear at night, so you’ll need to stay sharp, complete the required challenges across seven nights, and collect your photos without getting killed.

As you progress, you’ll unlock intimate encounters with the Smilers. The game also includes a variety of fun mini-games designed to test your problem-solving skills—survive by completing enough tasks to meet the night’s requirements. Ready for a tense, thrilling ride? Step in and find out.

Key Features

  • Use security cameras to monitor Karelia and keep her from getting too close.
  • Finish the assigned objectives while managing your resources and staying alert for surprises.
  • Keep your attention balanced between the camera feeds and what’s happening around you to make it through the night.
  • Smilers Den

  • Horror-style gameplay inspired by well-known titles, combining strategy with high tension.
  • Explore a range of rewarding scenes, including options that lead to alternate endings.
  • Enjoy immersive atmosphere thanks to strong visuals and sound design that keep the dread growing.

Game Highlights

  • 8 different lewd scenes, plus additional bonus scenes.
  • Karelia is fully voiced by mommy DornVA (known from Shady Lewd Kart & Yu Crossing Animals).
  • A Photo Gallery to collect your “research” and replay sex scenes.
  • Watch your back—make sure she doesn’t sneak up on you.
  • Survive by completing tasks and tracking Karelia through the cameras.
  • Smilers Den

  • New mini-game: “Escape Karelia” Maze Minigame (can you outrun her?).
  • New mini-game: “Smiler Plushie” Minigame (fill the plushie with more than just stuffing!).
  • FNAF-style mechanics: meet the quota to survive the night.

Changelog

  • Fixed a bug where the hack mini-game wouldn’t show a mobile-friendly UI.
  • Optimized the photo scene and added a way to disable photo-taking on mobile to help prevent crashes. (If the game crashes when flashing the camera, disable photo taking in the gallery.)
  • Fixed an issue where mini-games could remain unselectable even after completion.
  • Fixed a bug where mini-games wouldn’t appear for demo players.
  • Adjusted menu switching so you don’t need to press play multiple times after exiting.
  • Fixed a problem where menus weren’t being properly destroyed, causing missing or duplicate scenes.
  • Fixed audio balance where sound played on the left side when the Smiler was on the right side.
  • Added an easter egg.
  • Added anti-tamper and anti-cheat protections (helps guard against basic memory manipulation).
  • Improved UI and gallery handling.
  • Fixed a bug where the model could overlap with UI elements.
  • Smilers Den

  • Fixed mini-games not unlocking correctly after completion.

Player Feedback

  • “Do you know what dependencies are? Private variables, maybe? I’m ready to crucify you for it now. Honestly, I can see you’ve made solid progress on game design, but not yet on the code… haha, sorry. I’m not judging—you probably felt the same at first. I really recommend learning Unity C#. You can even ask ChatGPT how to clean up your code—trust me, it won’t be wasted time.”
  • “When optimizing, don’t always focus on the renderer. Sometimes it’s better to look at the scripts—right now you seem to have a mess of serializations and a lot of ‘if else’ logic. Have you tried using AI for the code? Just curious.”
  • “Also, learn about attributes (important!), and learn how to use enums properly. It can simplify and optimize your work a lot.”
  • “You don’t always need one scene per night. If you want to avoid complicated manager logic, split it into multiple scenes. Seriously—using a scriptable object (or something similar) to configure each night and making a separate scene per night is often better than one scene with ‘if the night is over, call the increase anger function’ style logic.”
  • “Personally, I think having more scenes is better for your project than just a few. Good luck making it better (and sorry for decompiling your game—just for fun). (P.S. there should have been a picture of your game managers with public variables, but I couldn’t upload a photo.)”
  • “A Five Nights at Freddy-style porn game! Quick to play, and there’s bonus content. It was pretty enjoyable. The download is light, and you don’t need to install anything—just extract the ZIP. The only downside is that there are no bonus levels, but otherwise it’s a good game. Five stars.”

Final Thoughts

You’ve been ordered to investigate and photograph a Smiler called “Karelia” in the back rooms. Can you complete the tasks and survive your shift—or will you lose to her seductive advances?

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