Six Guns Screenshots
Six Guns Introduction
Six Guns Step into the Wild West as Buck Crosshaw in Six Guns. Fight secret cult enemies with clever gunplay and skilled horse riding, tackle missions, upgrade weapons, and uncover clues about your missing wife.
Six Guns

Six Guns is an action-adventure set in the Wild West. You play as cowboy Buck Crosshaw, traveling through dangerous territory while searching for his missing wife. Along the way, you’ll face outlaws, henchmen, and other threats tied to a secret cult. To survive battles and steadily improve your arsenal, you’ll need both sharp weapon skills and confident horsemanship.
The game is built around many missions that move Buck’s story forward—helping you meet new allies, uncover clues about his wife, and experience connected events that make the adventure feel more immersive. You can also customize your look at any time by changing clothing, horse, and weapons.
Story Overview
Buck Crosshaw, a solitary outlaw with amnesia, wakes up in the Arizona desert and heads west toward the nearest town. When he gets near a ranch, he witnesses bandits attacking the property. Buck drives them back and is paid with an Azteca. Just as he rides away, his memory suddenly returns—he remembers his wife being killed under mysterious circumstances.
Still shaken, Buck heads to Socorro, where he tries to drown his thoughts in drink and push the memories aside.
In Socorro, the sheriff recognizes Buck as a wanted outlaw and aims a gun at him, accusing him of murder—an accusation that triggers even more of Buck’s past. Then raiders strike the town. Buck helps the sheriff defend Socorro, and the sheriff finally lets him go. Determined to face his memories, Buck visits his wife’s grave.
At the cemetery, Buck catches grave robbers stealing the corpse. He follows their trail and discovers they’re connected to a much larger group of brutal outlaws. After taking down multiple leaders—and surviving encounters with nightcrawlers, witches, and werewolves—a strange figure known as the Exorcist confronts Buck and exposes the gang’s true purpose.
The Exorcist explains the outlaws are really a secret cult, obsessed with a ritual meant to bring demonic and supernatural forces into the world—including the Devil himself. Buck’s wife wasn’t just a target; she was a powerful witch within the cult. After Buck realized the evil behind her plans, he shot her, and it seemed like she died.

However, the Exorcist reveals she survived—and he needs Buck’s help to stop her from completing the ritual.

At first, Buck resists and keeps drinking, but later he overhears cultists and follows them to an abandoned mining town. After defeating the outlaws, Buck goes into the mine and confronts his wife. She claims Buck never truly returned her love, and that she had to brew “dark magic” love elixirs to win him over—revealing her witchcraft obsession began long before.
The Exorcist arrives and impales the witch, but she manages to badly wound him before dying. Buck battles her and wins—yet he’s then struck down by the witch’s ritual knife.
Buck wakes in a supernatural dimension, facing the Devil as a shadowy version of himself. The Devil reveals he took control of Buck’s body to kill his wife, ensuring the events that would lead to the ritual. With help from the Exorcist’s spirit, Buck fights back and defeats the Devil. Emerging from the mine, Buck buries the Exorcist and vows to cleanse the land of the remaining demonic threats.
Key Features

Dynamic Missions That Test Strategy and Skill
Forty missions guide you through Buck’s story with a progression that feels both structured and flexible. Each mission type pushes you to rethink your approach and adjust when conditions change. Horse races test your reflexes and control, robbery encounters demand both accuracy and aggression, and survival battles against enemy waves force you to manage positioning, timing, and weapon selection.
Missions don’t just repeat the same formula—each scenario introduces a fresh objective designed to support different play styles. With clear goals paired with combat that can shift unexpectedly, the game keeps pressure on you from start to finish.
A Combat System Built Around Your Decisions
Combat is a core part of the experience, combining third-person shooting with character movement and a wide variety of weapons. There are 19 unlockable weapons, letting you experiment with different styles of firepower. Some weapons reward careful aim and patience, while others work best in chaotic fights and close-range encounters.
Enemies can overwhelm you quickly, so you’ll need to make decisions fast, stay alert, and predict how opponents will move and attack. Whether you’re facing bandits, animals, or unnatural beings, every encounter reinforces the idea that the frontier is dangerous—and your success depends on how well you survive and adapt.

Horses: More Than Transport
Your horses aren’t just a way to get around. There are eight mounts, and each one affects how you travel through the world—changing your overall feel on the move.
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