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Bounty Hunter Casual

Bounty Hunter

  • Date: 2026-06-16
  • Category: Casual
  • Views: 1
  • Version: 0.2.0
  • Language: English
  • Size: 5120.0 MB

Download for Android

Bounty Hunter Screenshots

Screenshot

Bounty Hunter Introduction

Bounty Hunter Bounty Hunter is a casual fighting game where quick taps and agile movement decide victory in anime arena duels. Use power-ups, unlock defeat CGs, and explore modes with timer challenges.

Bounty Hunter

Bounty Hunter is a casual fighting game that mixes fast action with strategic play. Jump into the arena and battle a lineup of recognizable anime-style characters. Each fight puts you up against two “sexy” opponents while a countdown timer keeps the pressure on.

To win, you’ll need both fighting skill and quick, agile movement. Defeat your rivals to unlock their defeat CG scenes, plus a variety of enticing animation sequences. The game also includes different combat situations and power-up items—use them to boost your strength and push back even tougher opponents.

Features

Engaging Gameplay

A full combat system built around quick screen taps and smart choices. Your performance in battles is driven by both timing and strategy.

Dynamic Storyline

Follow an evolving narrative where your decisions change what happens next, leading to multiple routes and possible outcomes.

Companion Collection

Meet and build bonds with a wide variety of companions. Each one brings distinct skills and abilities to support you on your journey.

Open World Exploration

Roam a large open world packed with hidden treasures, many different locations, and exciting missions.

Reputation System

Your character’s reputation is shaped by your interactions with factions, affecting how the world—and your team—is likely to view you.

Bounty Hunter

Erotic Content

Earn rewards that unlock hundreds of erotic illustrations and videos as you progress through accomplishments.

Highlights

Time Attack Challenges

Special modes test your speed and efficiency under increasingly strict timer limits. Hit specific completion goals to unlock exclusive animation rewards.

Personalized Combat Experience

Combine and customize unlocked animations from different characters to create a fighting style that feels uniquely yours. The visuals provide feedback based on your chosen approach and strategy.

Timer Management Strategies

Practice balancing aggressive offense with smart defensive positioning as the countdown continues. These skills carry over across all game modes and difficulty levels.

Animation-Based Tactics

Character animations show key information you can use in combat—attack range, recovery timing, and the traits of special moves. Experienced players can read opponents and counter more effectively.

Endless Unlock Potential

With hundreds of animations to discover and multiple ways to tackle each time-limited challenge, the game offers strong long-term goals for both completionists and competitive players.

Changelog

1. NEW FEATURES

  • Difficulty Selection
    When starting a new game, you can now choose a difficulty level. The system is expected to be improved later as new mechanics are added.
  • Bounty Hunting & Targeting Waifus
    Earn bounties per second by filling characters’ bars. At the end of each clip, if the bar is full, you receive a bonus—this bonus is doubled when you fill the gauge to 100%.
    You can also target a specific character to ensure they appear in your next clip.
  • Integration Menu
    A new menu has been added to prepare for future integrations (such as Intiface and Bluetooth). The “Handy” setting has been moved into the Handy menu rather than Preferences.

2. Improvements & Fixes

  • Removed the default “M” mute shortcut.
  • Fixed a stuck issue: Fever Mode now turns off correctly during pauses and before fights. The Next button is disabled while Fever Mode is active.
  • The save_game.json file is now stored in /game/saves.
  • Faster funscript indexing, plus a floating warning window while indexing is in progress.
  • The NEXT, BREAK, CUM, and FEVER buttons now show the correct current cooldowns.
  • Increased bounty gains and multiplied the level-up threshold by 4.
  • STAR SHOP
    Removed the “Effect” field and level indicators. Item prices no longer increase after purchase. The B$ Jackpot now costs 4 stars. Descriptions are clearer, and all English translations are now complete.

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