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Adventure
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Do Not Feed The Monkeys
- Date: 2026-06-10
- Category: Adventure
- Views: 41
- Version: 1.0.77
- Language: English
- Size: 272.1 MB
Do Not Feed The Monkeys Screenshots
Do Not Feed The Monkeys Introduction
Do Not Feed The Monkeys Become a new member of a secret Primate Observation Club. Hack cameras, complete commissions, and balance rules vs conscience as your actions affect the monkeys’ safety.
Do Not Feed The Monkeys
In Do Not Feed The Monkeys, you become part of a mysterious club and head on a strange adventure full of assignments. Your job is to keep an eye on a group of “primates” using hidden cameras, and you can also meet your needs by using cameras to observe them or by supplying them with different types of food. As you progress, you’ll receive more tasks, discover additional camera points, and deal with the monkeys’ changing requirements for both money and survival—making every step more challenging.
So what are you waiting for? Join the club and watch your favorite monkeys.

Gameplay
The core idea of Do Not Feed The Monkeys centers on a secretive organization known as The Primate Observation Club. As a new recruit, you’re assigned to monitor people behind the scenes using covert cameras installed in their homes. Those individuals—called “monkeys”—have no idea they’re being observed. Throughout the game, you’ll constantly have to weigh your own conscience against the club’s strict rules.
Each assignment places you in a different cage (a group of monkeys) and provides a limited budget for the tools you’ll need. From there, you use your resources to hack cameras, install software, and collect information. Your long-term goal is to progress and unlock new cages while keeping your “monkeys” safe.
Of course, the real twist comes with the ethical pressure. While watching, you may stumble across private details that could tempt you to act in your own favor. Be careful—every choice carries consequences, and your decisions can seriously affect the monkeys’ lives.
Features
Voyeur-style observation with narrative depth
The gameplay is built around a voyeurism theme. You play as a fresh recruit for a fictional organization that observes people through hidden cameras. Your role is to monitor a range of characters, each with their own background and situation. Rather than focusing on direct action, the game blends careful observation with story-driven discovery, showing how complicated the subjects’ lives can be.
Multiple surveillance views
- Browse several monitoring feeds, each tied to a different character and their surroundings.
- Watch and analyze what they do—everything from routine daily moments to unexpected, high-stakes events.
- Learn more through each character’s distinct backstory, which adds context to their behavior.
- The game emphasizes watching instead of interfering, so you’re expected to avoid disrupting the people you observe.
Do Not Feed the Monkeys Lite interface
- The Lite version uses a simple, easy-to-navigate interface for switching between feeds.
- Visuals stay minimal, keeping attention on the content of the monitoring screens rather than flashy graphics.
- This design helps you quickly shift focus from one character to another.


Challenges, objectives, and investigation

- Expect objectives that reward close attention to what unfolds on-screen.
- Unlock new story paths and character developments as you piece together what you’ve observed.
- Build theories and connect clues like a detective, using information gathered from surveillance.
Moral dilemmas tied to privacy
- As you advance, you’ll face choices that challenge your sense of right and wrong.
- The game pushes you to think about the consequences of watching others without consent.
- These questions are woven into the structure of gameplay, adding an extra layer of meaning compared to typical simulation titles.
Player Comments
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“This game feels like two things at once: a slow resource-management layer and a very minimal point-and-click style adventure. The puzzles are usually short and easy, but they’re still enjoyable—especially when you’re assembling information and investigating like a real detective.”
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“The downside is that you’ll be interrupted fairly often to handle sleep or hunger, though it mostly comes down to clicking a button to refill a meter. Also, replay value isn’t great. Still, it’s worth picking up on sale.”

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“It’s an interesting concept: you play as a new recruit for an agency that monitors the local ‘wildlife’ to learn about their day-to-day actions—just like the title says: don’t feed them. There are some intriguing mini-plots with several characters, and the puzzles can be fairly complex at first, but you’ll get the hang of it quickly.”
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Page URL: https://qnsb.com/game/20225.html
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