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Living Together Casual

Living Together

  • Date: 2025-11-15
  • Category: Casual
  • Views: 2
  • Version: 0.60
  • Language: English
  • Size: 5120.0 MB

Download for Android

Living Together Screenshots

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Living Together Introduction

Living Together Live in a cozy apartment romance in Living Together, where you chat anytime, personalize characters, and shape your relationship through emotional story moments and animations.

Living Together

Living Together is a story-first casual game where you share life in a small apartment with your childhood sweetheart. You can talk and interact with your “sister” at any moment, slowly deepening a strong emotional bond. As the story unfolds, you’ll unlock exciting intimate scenes and animations—aiming to win her heart for good. The deeper you go, the more you learn about her personality and hidden secrets, until you finally earn her heart and soul.

Ready to begin? Move in and enjoy a special life together.

Living Together

Key Features

Interactive Love Story

Step into an engaging romance where you can meet your love interest. You can also name and customize both characters. Enjoy the emotional rollercoaster of building a relationship—right in your pocket.

Living Together

Relationships That Can Change

Your love interest is your lifelong friend and little sister, but the relationship isn’t locked in. As you progress, you can adjust the dynamic along the way, creating a fresh twist on the usual dating-story formula.

Personalization Options

Make the story feel personal by choosing custom names for both you and your love interest. Keep the defaults if you want—or change them to match your preferences—so you feel more connected to the characters and their journey.

Living Together

Engaging Visuals

Expect gorgeous artwork, well-designed characters, and captivating animations. The attention to detail helps pull you into the romantic world and makes each story moment more enjoyable.

Changelog

  • Added a Pregnancy Ending sequence where she confronts you with the “positive” results.
    • You’re “tested” from her point of view, and she decides whether to stay or leave.
    • There are 4 tests: mate potential, her ambitions, home stability, and economic viability.
    • You must pass all tests to keep her.
    • If you fail even one, she leaves and you get a bad ending.
    • Minimum test requirements include: 400 Trust, 300 Attraction, 180 days living together.
    • Other factors are weighted, so there isn’t a single fixed formula to guarantee success.
    • Hedonistic and Nihilistic Oniichans (restaurant date) will not be able to take a father role and will always fail the test.
  • Added Good Ending 1: An Expecting Couple.
  • Added 4 Bad Endings if you freeze up after the pregnancy confrontation and let her decide for herself.
    • These are serious endings and are not played for laughs.
    • The developers will monitor player reactions to these outcomes.
  • Added a Pregnancy Epilogue (around 150 days).
    • The epilogue begins a few weeks after confirmation.
    • You can spend roughly 150 days together until the baby is born.
    • The exact due date isn’t fixed—it will fall between 2 weeks before and 1 week after the 150-day expectation.
  • Added a pregnant evening interaction.
  • Added pregnant epilogue weekday job interactions.
  • Added a bathing routine for the pregnant epilogue, including washing and intimate scenes.
  • Fixed small visual glitches in bathroom scenes.
  • Fixed a minor issue with the trust/attraction gain curve around level 6.
  • Fixed a problem where story mode could remain active after you have sex with her while cooking dinner.
  • Bathroom tracking update: having vaginal intercourse in the bathroom now counts toward the total number of times she had vaginal intercourse.
  • Removed leftover code from earlier patches that prevented prior version saves from working properly in the current update.
    • As a result, very old saves (from a couple of patches back) may not function correctly on 0.60 and above.

Player Feedback

  • “A lot of people rate this game poorly.” The reviewer says the story and artwork are strong. They mention that weekend unlocks are fine, and suggest using a save editor to adjust money, trust, and affection to avoid bad endings.
  • Another player says they like the game overall, including the two main characters and the mechanics. They note that the “grind” is part of the game—building stats—so they don’t mind the progression style.
  • They also mention the pace feels a little slow, but the time-to-reward feels acceptable. They praise the female love interest, the sex scenes, and the mechanics, while calling out the game’s limited character variety and the routine of spending weekdays at home.
  • They argue the game would benefit from more variety (for example, clearly showing the main character when going on walks or to the gym).

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